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[April 08, 2012, 11:40:11 AM] Unpayed_overtime: *Sneezes*

[April 12, 2012, 04:04:25 PM] Lockem Shoto: Holy crap - the most retarded sh it happened

[April 12, 2012, 04:04:34 PM] Lockem Shoto: I was on a CSS server and apparently they LOVE communism

[April 12, 2012, 04:04:37 PM] Lockem Shoto: They gave admin to everybody

[April 12, 2012, 04:04:41 PM] Lockem Shoto: Nobody abuses for some reason

[April 12, 2012, 04:04:44 PM] Lockem Shoto: I"m surprised about that

[April 12, 2012, 04:05:02 PM] Lockem Shoto: I wanted if it'll collapse

[April 12, 2012, 04:05:09 PM] Lockem Shoto: Or if the admins were just bots playing with ping

[April 15, 2012, 08:46:22 AM] Hazmat: Sup kiddies

[April 26, 2012, 08:47:02 PM] Unpayed_overtime: Back on Xfire. Now If you want to play Minecraft, Make sure you have a legit one and Xfire me.

[May 11, 2012, 10:52:17 PM] lyfe: sup

[May 12, 2012, 11:17:12 AM] Unpayed_overtime: WARNING: May contain Ecchi content.

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Author Topic: Fy_Infuzone  (Read 270 times)
InterVoid
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« on: July 30, 2009, 11:13:46 PM »

Fy_Infuzone (Dedicated to all of InfuzionGaming.com members)
--------------------------------------------------------------
Credits:
---------------------
Matt (Hazmat): Naming the map and keeping me company whilst making it. NO HOMO
SuperJer website: For some insight on problems I had
TWHL website: For some tutorials
Edit Life website: For error problems
Jolt Gaming: For more tutorials

Everyone at InfuzionGaming.com: Thanks for supporting.

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Details:
----------------------
I am going to keep it short. The map is well balanced and in beta due to me being lazy and not customizing/making the guns and shit all neat and organized..who needs it. Weapons on the ground some may be hard to see as the ground is graveled. There are 8 awps 2 in each tower. To get to them you must go through a corridor and press a button and climb a ladder. Scouts and armor are behind spawn up the stairs. Para are in the middle room because they are godly in fy. Shotguns in the corridor to the middle room. Autos on one side, pump on the other. All the other guns are in between spawn points. Nades are in water. There are 2 flashes 1 on each side. Finally there are 22 nades. You cannot shoot through tunnel entrances except to wall. The blockers for this have nade windows. GL. Also, you cannot cross side spawn kill. It is impossible. In order to see across spawns you must be in the middle on the platform behind spawn or in a tower or in the middle room. Anyway. The water is just water, lighting just lighting. The middle room is the safest place, thought getting to it may be deadly. Should be balanced though. You cannot shoot through the rails at the bridges across water. Water moves...anything else Gordon? Yes. Have fun, good luck, and kill kill kill.

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Pictures
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Map
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Map taken down for optimizing.




Thanks,

Matt.


Questions/Comments/Feedback go here!!!!


Report bugs to me via amodmatt@hotmail.com.





*Warning: This map is not for the laggy/low fps users nor users running on software mode. This map has high r_speeds as it has not yet been customized. Please do not play this map if you feel sick, sick of playing, sick of sucking, suck of sicking, sick of being sick, sick of being a noob, sick of being a pro, sick of having orgasims cause this map totally rapes, and/or sick of infuzion. Please note that any laggers will be pwned and any pwners lagged by laggers who cannot pwn.*

w_poly maxes at around 2.8k-3k
e_poly should only max to 1.1k-1.3k
ms is 4
FPS for me is 100 stable.

« Last Edit: July 31, 2009, 11:45:25 AM by InterVoid » Logged

Peter^_^
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« Reply #1 on: July 31, 2009, 05:28:36 AM »

Looks pretty nice Wink
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InterVoid
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amodmatt@hotmail.com
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« Reply #2 on: July 31, 2009, 02:13:30 PM »

Closing this map down. Can't be fucked to optimize it. I made a couple of mistakes whilst func_walling groups.
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